When you see how they literally re did the game again with completely new assets. It’s understandable why it’s 30fps(Let’s not forget this is a Switch game), if they were just running a port of the original with some upscaling then I’d understand the outrage.
kaminari1 on
This isn’t a racing game or a fast shooter. It’s a damn slow paced cartoony RPG. You don’t need 60fps for it.
And it was rebuilt for the Switch and not some halfassed upscaled port. 30fps is more than fine for it.
NotoriousNeo on
TotK was 30fps and most of us managed to survive. I think we’ll be fine.
TristheHolyBlade on
God forbid you have any criticism of anything about Switch games on this sub.
The same sub that will tell you with a straight face that their copy of My Time at Portia or Bloodstained run at a perfect 60 fps with no drops or bugs or crashes or anything.
If you’re happy with the performance of your switch and the games you play, I’m genuinely happy for you. Maybe don’t get all pissy when others who can see all the issues have complaints, though.
We shouldn’t have to choose between 30 fps and better visuals for what is meant to be the definitive version of an old game.
cenasmgame on
What’ll be frustrating is when a 60FPS mod does release and it runs well. If it does run really bad, maybe this is the right choice for an RPG.
Jomanderisreal on
If I had the choice between a consistent 60 fps or 30 fps I would choose 60 fps every time.
With that being said 30 fps is also not a bad frame rate. That is high enough where you can play and enjoy a game without it being a determent to your experience. The one exception is high action/precision games which this game isn’t. At worst I would imagine some big fans of the original might notice a bit of difference between the timing of this and the original but I can’t imagine it isn’t something that can’t be overcomed rather quickly.
Obviously if this was a straight up port or a simple remaster I would feel more harsh about this. I’m not above criticizing Nintendo. I just think for this specific instance this is fine.
degenerich on
all I’ll say is for those who think 30 FPS is a dealbreaker but haven’t played the original game, just play the original on dolphin then with a texture pack or something. This is such a phenomenal game that I don’t want someone to miss out on it over framerate
i_need_a_moment on
I don’t really care as long as it looks good. Yeah 60 would be better but if it’s a smooth enough 30 fps (unlike BIS remake which was bad) I probably wont even notice that much.
[deleted] on
[removed]
Odie_Odie on
Looks fantastic, I want to finish Super Mario RPG first.
KrivUK on
Gosh you know what, FPS is the sole metric on how good a game is.
Grow up people.
TopdeckIsSkill on
Unpopular opinion: on slow games I would rather have better graphic and 30FPS over 60FPS and worse graphic.
This is not an fps where 60fps would be noticable, it’s a slow game where fps really won’t matter to me
Fluid-Employee-7118 on
I love how everyone complains about 30 FPS on a turn based RPG, as if it’s going to affect anybody’s experience…
oodlesOfGatos on
“It’ll be fine” is a shit argument considering this is a remake. A remake should try to be the definitive version in every way, and 30fps is a clear downgrade. There’s a reason PC gamers pay thousands of dollars for high end machines, higher framerates make games look and feel so much better! Of *course* we don’t *need* 60 fps for the game to be playable, NOBODY is saying that! But I would rather see lower graphical fidelity for a higher framerate, especially when I *know* TTYD looks and feels so good at 60. I’ll miss it.
Anxious_Cranberry219 on
After playing Mario and Luigi Bowsers inside story with the 60 fps patch on and off, for me personally the frame rate being downgraded is highly noticeable.
Such a shame, was really looking forward to this game.
NiallMitch10 on
It’s an RPG… It’s not a huge deal that it’s at 30fps. As long as it’s stable.
I get the original was 60fps but the updated visuals probably pay a toll on the frame rate. Could have also been a decision by the developers to say that 60fps wasn’t required so let’s push towards making the visuals as good as they can be
jeresun on
it’s ok. you can play it for 30fps now and in less than a year, play it again at 4K 60fps upscaled on the next switch!
ILikeFreeFoods on
Man, Nintendo fans are something else.
Etna- on
Skipping through the video i hope the Switch gameplay is in slow motion cause damn running around the overworld looks awful
MarcsterS on
I feel like the devs really wanted to sell the paper diorama aesthetic and decided to sacrifice FPS to keep the shading and resolution high. To me it’s not a dealbreaker(especially knowing that it never drops below 30fps) but some people are taking this waaay too personally.
otakuloid01 on
so like same as with Luigi’s Mansion 3, Kirby and the Forgotten Land, Tears of the Kingdom, Pikmin 4, etc
medspace on
Haven’t touched my Switch in a looooong time. I’m coming back for this beauty
HolyNightmare on
the thing i wanna know the most is: is there like any new content added ? except the fixed fast travel room
Like a boss rush, ability to re fight them or idk, something else beside the pit of 100 trials
cokezerodesuka on
Tony Stark was able to build Paper Mario for the GameCube 60fps in a cave with a box of scraps, just sayin
PatrickCarlock42 on
this might be a stupid question, but does it come out tomorrow or friday?
WorldLove_Gaming on
Reason for the cap is that it uses the same engine as Origami King, which ran at 30 FPS. I loved that game so I don’t think I’ll mind the FPS cap at all luckily.
Umbreon7 on
I think Splatoon is a good example of Nintendo’s philosophy here. That game runs at 60 fps in matches where motion is the focus, and 30 fps (with added fidelity) in the hub where looking around is the focus. Using the right tradeoff at the right time makes the whole game look better.
In a game like Paper Mario, 30 fps is such a small price to pay to get new 3D models and nice lighting all at 900p. Any less fidelity than that and I think it would fall flat as a remake.
Chupacabras5150 on
Day 1 purchase for me
tschleuss on
wish I had 30fps on Pokemon Violet, came back to the game after dropping it when it was released, thinking it would be better lol, lots of areas running below 15fps for sure
HelenDLegros on
Looks like a must-play, but I’m determined to finish Super Mario RPG before I start it!
32 Comments
[removed]
When you see how they literally re did the game again with completely new assets. It’s understandable why it’s 30fps(Let’s not forget this is a Switch game), if they were just running a port of the original with some upscaling then I’d understand the outrage.
This isn’t a racing game or a fast shooter. It’s a damn slow paced cartoony RPG. You don’t need 60fps for it.
And it was rebuilt for the Switch and not some halfassed upscaled port. 30fps is more than fine for it.
TotK was 30fps and most of us managed to survive. I think we’ll be fine.
God forbid you have any criticism of anything about Switch games on this sub.
The same sub that will tell you with a straight face that their copy of My Time at Portia or Bloodstained run at a perfect 60 fps with no drops or bugs or crashes or anything.
If you’re happy with the performance of your switch and the games you play, I’m genuinely happy for you. Maybe don’t get all pissy when others who can see all the issues have complaints, though.
We shouldn’t have to choose between 30 fps and better visuals for what is meant to be the definitive version of an old game.
What’ll be frustrating is when a 60FPS mod does release and it runs well. If it does run really bad, maybe this is the right choice for an RPG.
If I had the choice between a consistent 60 fps or 30 fps I would choose 60 fps every time.
With that being said 30 fps is also not a bad frame rate. That is high enough where you can play and enjoy a game without it being a determent to your experience. The one exception is high action/precision games which this game isn’t. At worst I would imagine some big fans of the original might notice a bit of difference between the timing of this and the original but I can’t imagine it isn’t something that can’t be overcomed rather quickly.
Obviously if this was a straight up port or a simple remaster I would feel more harsh about this. I’m not above criticizing Nintendo. I just think for this specific instance this is fine.
all I’ll say is for those who think 30 FPS is a dealbreaker but haven’t played the original game, just play the original on dolphin then with a texture pack or something. This is such a phenomenal game that I don’t want someone to miss out on it over framerate
I don’t really care as long as it looks good. Yeah 60 would be better but if it’s a smooth enough 30 fps (unlike BIS remake which was bad) I probably wont even notice that much.
[removed]
Looks fantastic, I want to finish Super Mario RPG first.
Gosh you know what, FPS is the sole metric on how good a game is.
Grow up people.
Unpopular opinion: on slow games I would rather have better graphic and 30FPS over 60FPS and worse graphic.
This is not an fps where 60fps would be noticable, it’s a slow game where fps really won’t matter to me
I love how everyone complains about 30 FPS on a turn based RPG, as if it’s going to affect anybody’s experience…
“It’ll be fine” is a shit argument considering this is a remake. A remake should try to be the definitive version in every way, and 30fps is a clear downgrade. There’s a reason PC gamers pay thousands of dollars for high end machines, higher framerates make games look and feel so much better! Of *course* we don’t *need* 60 fps for the game to be playable, NOBODY is saying that! But I would rather see lower graphical fidelity for a higher framerate, especially when I *know* TTYD looks and feels so good at 60. I’ll miss it.
After playing Mario and Luigi Bowsers inside story with the 60 fps patch on and off, for me personally the frame rate being downgraded is highly noticeable.
Such a shame, was really looking forward to this game.
It’s an RPG… It’s not a huge deal that it’s at 30fps. As long as it’s stable.
I get the original was 60fps but the updated visuals probably pay a toll on the frame rate. Could have also been a decision by the developers to say that 60fps wasn’t required so let’s push towards making the visuals as good as they can be
it’s ok. you can play it for 30fps now and in less than a year, play it again at 4K 60fps upscaled on the next switch!
Man, Nintendo fans are something else.
Skipping through the video i hope the Switch gameplay is in slow motion cause damn running around the overworld looks awful
I feel like the devs really wanted to sell the paper diorama aesthetic and decided to sacrifice FPS to keep the shading and resolution high. To me it’s not a dealbreaker(especially knowing that it never drops below 30fps) but some people are taking this waaay too personally.
so like same as with Luigi’s Mansion 3, Kirby and the Forgotten Land, Tears of the Kingdom, Pikmin 4, etc
Haven’t touched my Switch in a looooong time. I’m coming back for this beauty
the thing i wanna know the most is: is there like any new content added ? except the fixed fast travel room
Like a boss rush, ability to re fight them or idk, something else beside the pit of 100 trials
Tony Stark was able to build Paper Mario for the GameCube 60fps in a cave with a box of scraps, just sayin
this might be a stupid question, but does it come out tomorrow or friday?
Reason for the cap is that it uses the same engine as Origami King, which ran at 30 FPS. I loved that game so I don’t think I’ll mind the FPS cap at all luckily.
I think Splatoon is a good example of Nintendo’s philosophy here. That game runs at 60 fps in matches where motion is the focus, and 30 fps (with added fidelity) in the hub where looking around is the focus. Using the right tradeoff at the right time makes the whole game look better.
In a game like Paper Mario, 30 fps is such a small price to pay to get new 3D models and nice lighting all at 900p. Any less fidelity than that and I think it would fall flat as a remake.
Day 1 purchase for me
wish I had 30fps on Pokemon Violet, came back to the game after dropping it when it was released, thinking it would be better lol, lots of areas running below 15fps for sure
Looks like a must-play, but I’m determined to finish Super Mario RPG before I start it!
Can’t wait to play it on Switch 2 with 60fps!