Battlefield 6 – Easy All REDSEC DLC Trophy / Achievements
Guys, I’m going to show you how we can get all 11
of the trophy/ achievements for Battlefield’s red set DLC mode. Some of these you can only get in
the battle royale modes and some you can only get in the gauntlet modes and a few you can get in
either. So, first up, we’re going to cover the battle royale modes. So, to make this easier,
we’re going to leverage a training mode. So, go to training and then select initiation battle
royale. Do note this mode is likely to not be around for very long as noted in the description
of the mode itself. So, get on this one while it’s still available. This mode will start with as few
as 12 players and a maximum of 16 human players with the rest being bots. As you can imagine,
this makes winning the game a little bit easier. It makes doing the missions easier. Really,
it just makes everything easier. That said, the 100 person mode will work just fine if
initiation is no longer available. Okay, so you have to play 74 matches of Battle Royale.
And while you’re playing those 74 matches, we’re going to get the following seven
trophies. And after your 74th match and those other seven trophies, you’ll finally pop
the achievement. May the odds forever be in your favor. And I hope your version of popping it is
significantly less undignified than mine. Okay, collecting the dog tags. This requires getting
takedowns in Battle Royale or Gauntlet. Easiest way to do this is just to down an enemy by
any means. And once they’re down but not dead, run up to them and get a takedown. And once
you have your ninth, you will pop the trophy. For Army of Two, we have to win seven matches
in duos battle royale. Again, you want to use initiation battle royale if it’s available still.
Remember, you have to play 74 matches anyway, so you don’t have to get all seven wins in a
hurry. This is not a cheese method. You will still need to play the game and you will still need to
win. And if you can team up with someone awesome, then do so. In my case, that was the excellently
skilled xKillerJereonx, who totally carried the day. Sorry, buddy. I know I still butchered
the pronunciation. You’re not going to win every match, but you will win some. And after you
get your seventh win, you will pop the trophy. While you’re getting your wins, you’re
also almost certainly going to unlock Everybody Fights. Nobody quits. For this, you
simply have to get a win and have the entire team of two or four if you’re playing quads
alive at the time the victory screen pops. Okay, let’s talk about mission accepted. 214
missions in any version of Battle Royale. So again, we need 214 missions and we have to play
74 matches anyway. So again, by our process of very complicated math involving supercomputers
and protractors, we can tell that we need to do three missions per match. So you’re doing your
74 missions, you’re trying to get some wins, and every one of those matches, you should aim to
do three missions. Sometimes you’ll only do one, but other times you’ll do five. So just aim
for three and you’ll get there in the end. I was using the initiation battle royale mode and
I’d always land at Fleet View Ridge because it’s super boring and very few people ever land there.
So spend the first 90 seconds or so just gearing up just in case somebody does turn up. And then
at about the 90 second mark, maybe 120 seconds, you’re going to get the first new missions you
can do. Pick one that’s close by. And I would often do three missions without seeing a single
other player other than my squadmate. And that includes the bots in the match. Obviously,
once you’ve done your three missions, or maybe you get to do four or five even, don’t
leave your partner hanging. Don’t just quit the match. Just finish the match. You’ll probably
die anyway, or you might get one of your wins, so hang in and finish it out. And somewhere
around your 74th match, you will have completed your 214th mission and popped the trophy.
yielded serious gains. Way to deliver. Okay, pinging that shotgun. So, for 98% of you,
you did this in your first or second match. But for a few of you, it appears that there are
no shotguns in the game at all. Keep looking. You will find one. I guarantee it. Extra
shotgun marked. Open every crate you can, and when you eventually find it, hit your left
bumper, and you’ll pop the trophy. Next up, collector. for looting 10 superior or
custom items. You’ll almost certainly get this just by playing your 74 matches
each time you go to a custom weapon drop. Pick any of the custom weapons in it. But if
you want to pop it in a hurry and cheese it, you can just drop your custom starting pistol 10
times. Bring up your inventory by long pressing on the touchpad. Use D-pad to select your
pistol, then the right trigger to drop it. Then just pick it up again. Do that 10 times.
And on your 10th pickup, you’ll pop the trophy. Deploying the 42 call-ins is also something
that’ll probably just happen while you’re doing your 74 matches and your seven wins, but you
do have to be a little conscious of it. You do a call in by double bumpering after you’ve picked
up the call in out of a crate. And you want to see that calledin notification. That’s one of 42.
Go on. What I was doing is if I already had an air strike, for example, and I found another air
strike, then I would just go burn the one I’ve already got, get my call in position mark, scale
fire, go on, and then go pick up the air strike that I found before. So, I’m back to having an
air strike. However you do it, after your 42nd call in, you will pop the trophy. Target marked.
Fire for effect. All right, loud and clear. Now, let’s cover the ones you either have to do in
Gauntlet or are best to do in Gauntlet. So, first up, we got to play 125 rounds of Gauntlet.
Note, this is rounds, not matches. This means if we got to the third round on our first match and
our squad failed to proceed past that third round, that’s three rounds of our 125 done. At the
time I’m recording this, there’s no good way to track how many rounds you’ve done, but you
can guesstimate it with sites like Tracker GG. If you go to modes, look at how many matches
of gauntlet you’ve played and multiply that number by your typical number of rounds that you
manage to achieve in a match of gauntlet. You’ll have a reasonably good idea of where you are with
regard to number of rounds done. And once again, I hope your 125th round is less undignified than
mine was. Okay, getting 316 stuns. You can do this in either mode, Gauntlet or Battle Royale. It is
just way, way easier to do in Gauntlet. Want to make sure you’re using the assault class. Make
sure you have the stun grenade equipped and the M32 thermal launcher. The grenade will stun in a
fairly large area of effect, but you only have one of those. That’s what you’re looking for, an enemy
stun notification. In this case, two of them. The grenade launcher will only stun if the shell
pretty much directly hits the enemy. You at least do have two shells of those. The strategy I tended
to use was use the grenade on groups of people and the launcher on downed but not dead enemies. Since
you’ll probably die a lot and gauntlet anyway, you will get more ammo when you redeploy. When you
finally get your 316th, you will pop the trophy. Okay, let’s talk about these revives for rise
from your grave. If you’re doing it legit, then gauntlet’s a really good mode for this since there
are four of you in the squad and every whitey dies a lot. go in as support with your defibs and go
crazy. I’m going to show you how you can boost it though, assuming you do these revives as a support
class, and I see no reason why these would not count towards joyful nurse. Check the description
below to see if we’ve concretely confirmed whether this is the case or not. Again, we want the
initiation battle royale mode. We use this mode because it has half the number of people on
it that the full 100 person mode does. That said, it’ll work just fine on the 100 person mode, too.
There are many places you and your friend can do this boost. The bridges near the middle-ish
of the map are fairly good, although they are open and exposed. I’m going to be showing you
a couple of locations in the downtown area. Specifically, these two buildings. They have
exactly the same layout, and the elevator shafts that they both contain are exactly the right
height. They are tall enough that they’ll kill you if you fall down them, but not so tall
that your parachute automatically deploys. You may find others boosting here already.
Don’t interfere. There are two buildings, and each building has two elevator shafts.
There should be plenty of room. So, let’s get started. So, here is one of the elevator
shafts. The other one is right next to it. So, one of you is immediately going to go
up the shaft, then fall down the shaft, and your boosting buddy is going to revive you. Then, your boosting buddy is going to go up the
shaft, fall down the shaft, and you’re going to revive him. Hang in there. That’s it. And now it’s
your turn to go back up the shaft, but this time you want to keep an eye on the revive timer in
the middle bottom of the screen. If you die again while that timer is active, you won’t be able to
be revived. So just wait till it goes away. It’ll take a few seconds. And when it’s gone, simply
repeat the fall and the revive cycle all over again. If you’re both playing as a support class,
then both of you throw down a supply box as then you’ll be getting heal resupplies for some of your
challenges while you’re doing these revives. Both boosting partners will get about 15 revives in
about 10 minutes with this method. So again, via complicated math, that’s about 90 revives an hour
each. Yes, it’s still going to take a long time with this method, but in this case, longer means
days rather than months if you weren’t boosting it. You will sometimes get targeted by someone
else’s counter mission. If that happens, just keep an eye on the bar to the left. It will turn
green once somebody accepts the counter mission, then turn orange as they’re getting closer. And
once it turns red, it’s time to temporarily stop your boosting. Shoot up to the roof and prepare
for a quick gunfight. If you survive, carry on boosting. And if you don’t, then don’t worry about
it because the point here is not to win the match. Instead, you’re just going to keep cycling these
revives until the circle kills you or an enemy kills you or by some lucky miracle, you actually
do win the match. And as soon as you’re done, by whatever means, simply exit and start matchmaking
again. Note also, there is a version of this you can do with four people in Gauntlet where three
engineers are blowing themselves up with RPGs and the support person is reviving. The engineers
then redeploy, spawn on the support person, and again blow themselves up with RPGs. This is
actually mathematically faster than the two person one, but in practicality is probably slower since
organizing the schedules of four people is harder than organizing the schedules of two. Both methods
work though, have at it. If you need somebody to boost these methods with, then drop a comment
below because I’m 300% certain someone else needs it too. And that’s it guys. That’s how
you can get all of the trophy/ achievements in Battlefield’s Red Set DLC mode. Hope that
helps and I’ll catch you in the next one.
This guide shows how to unlock all 11 of the REDSEC achievements in Battlefields first DLC in an efficient way as possible.
0:00 Initiation Battle Royale
0:47 TROPHY – May the Odds Forever Be in Your Favor
1:06 TROPHY – Dog of War
1:25 TROPHY – Army of Two
2:01 TROPHY – Everybody Fights, Nobody Quits
2:19 TROPHY – Mission Accepted
3:47 TROPHY – Mozambique Here!
4:06 TROPHY – Collector
4:40 TROPHY – Here’s Your Birthday Present
5:32 TROPHY – Never-Ending Game
6:12 TROPHY – Stone Cold
7:05 TROPHY – Rise from Your Grave
10:38 Summary & End
Battlefield 6 – MADE EASY
Battlefield 2042 – MADE EASY
Gears of War Reloaded – MADE EASY
Call of Duty – MADE EASY
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