We ask Kojima Productions why they’ve stuck to Decima for nearly ten years. Chief technology officer on what makes Death Stranding’s engine irreplaceable

    Posted by Turbostrider27

    9 Comments

    1. “We ask Kojima productions why they’ve stuck with the game engine with arguably the highest graphical fidelity and performance on the market”

    2. TheDevlinSide714 on

      I’ve not played DS2, but DS1 and the Horizon series run on Decima as well.

      It’s a gorgeous engine, really. I replay both Horizon games often, half because of the story, and the other half is just to take screenshots.

    3. Amazing technical breakdown. He was one of leads on FOX Engine during MGS5.

      Great explanation of the opening section. One of the best scenes from this Gen of gaming. 

    4. What do you mean why ? Lol

      Why are you using the best engine ?? “Stuck to decima for nearly 10 years” well , show me a better one lol.

    5. Member when many studios had their own engines build specifically for their own games to have proper optimization and different feeling and looking unique gaming experiences? I member… 

    6. Because he couldn’t bring the fox Engine with him.decima engine is amazing and Kojima knows how to get what he needs out of it. If Konami was smart they would let Kojima do the next Metal Gear on the decima engine and make billions of dollars