>Ubisoft is laying off 40 employees at its Toronto studio, the company has confirmed to *MobileSyrup.*
>The publisher says the job cuts are part of its larger cost-savings plan that includes a major restructuring, the closure of studios like Ubisoft Halifax and the cancellation of multiple projects, such as the *Prince of Persia: The Sands of Time Remake.* This comes after Ubisoft, like many other gaming companies, made a big push into live service games like *XDefiant* that ultimately didn’t pan out.
>“This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected. Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance,” Ubisoft told *MobileSyrup* in a statement.
>The company added that Ubisoft Toronto is still working on the remake of the original *Splinter Cell* game, which was announced in December 2021. Gameplay footage from the project has yet to be revealed. In addition to *Splinter Cell*, Ubisoft Toronto will continue to assist development on various other titles, including *Rainbow Six Siege,* with lead developer Ubisoft Montreal.
I’ve been bracing for the Splinter Cell remake to be cancelled, so it seems newsworthy that they commented directly on its continued development. Although I don’t know how encouraging it really is when it comes alongside further layoffs. Until we actually see some footage of it, I’m keeping my expectations in check. I really hope it sees the light of day though, and doesn’t go the way of the SoT remake.
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Best news I’ve heard all day. (Sorry to the 40)
>Ubisoft is laying off 40 employees at its Toronto studio, the company has confirmed to *MobileSyrup.*
>The publisher says the job cuts are part of its larger cost-savings plan that includes a major restructuring, the closure of studios like Ubisoft Halifax and the cancellation of multiple projects, such as the *Prince of Persia: The Sands of Time Remake.* This comes after Ubisoft, like many other gaming companies, made a big push into live service games like *XDefiant* that ultimately didn’t pan out.
>“This decision was not taken lightly and does not in any way reflect the talent, dedication, or contributions of the individuals affected. Our priority now is to support them through this transition with comprehensive severance packages and robust career placement assistance,” Ubisoft told *MobileSyrup* in a statement.
>The company added that Ubisoft Toronto is still working on the remake of the original *Splinter Cell* game, which was announced in December 2021. Gameplay footage from the project has yet to be revealed. In addition to *Splinter Cell*, Ubisoft Toronto will continue to assist development on various other titles, including *Rainbow Six Siege,* with lead developer Ubisoft Montreal.
I’ve been bracing for the Splinter Cell remake to be cancelled, so it seems newsworthy that they commented directly on its continued development. Although I don’t know how encouraging it really is when it comes alongside further layoffs. Until we actually see some footage of it, I’m keeping my expectations in check. I really hope it sees the light of day though, and doesn’t go the way of the SoT remake.