
That’s because it’s not just a spiritual successor, but a true evolution of the series created by Tarsier — both artistically and in terms of gameplay.
The story, style, and mood shift from being merely creepy to full-on horror. The themes are clearly more mature, and the world is darker and more violent. The protagonists evolve as well: no longer just small and defenseless, they now fight back tooth and nail against the monsters that inhabit the game world.
Sure, Low and Alone in Little Nightmares 3 were somewhat armed too, but in this case the two siblings in Reanimal react in a far more active and violent way compared to their counterparts, who mainly use their tools for puzzles or environmental interaction. Here, you’re swinging pipes, stabbing with knives, and even firing guns at enemies.
The gameplay evolves as well, becoming fully three-dimensional and more varied in both situations and mechanics. A (very) positive note: there’s a proper co-op mode, and most importantly, local co-op.
We could sit here making a thousand more comparisons, but Reanimal’s real strength lies in Tarsier’s unmistakable style — something that can be copied, but never truly replicated. That chill running down your spine when the latest unsettling enemy starts chasing you. That deep sense of discomfort the various nightmares inhabiting the world manage to convey.
If you like Little Nightmares, you’re going to love this game too.
Posted by Antaniwarrior