Final Fantasy 7 Remake trilogy’s third entry is progressing “very smoothly”: rather than rebuilding our pipeline from scratch in Unreal Engine 5, it’s far more efficient for us to use Unreal Engine 4

    Posted by Turbostrider27

    5 Comments

    1. i cannot wait. imagining what the battles against all the Weapons will look like on current tech… 🤤

    2. legalizethesenuts on

      Rebirth was a little choppy once you were in the main open worlds, but I took off work to play it and had a killer 90 hours before completion. I’ll be there day one to play part 3 and I really want to get a tattoo of Sephiroth’s meteor on my chest soon

    3. suchascenicworld on

      I just played Rebirth and loved it. For me, it is a prime example of a game that is not only epic but has a level of grandeur that is really hard to come by ( I think Witcher 3 might be an example of that too). Anyways, if its not broken, then why fix it? It makes sense if they also have a clear deadline of getting the whole trilogy out in a relatively short time (for video games, I mean).