I like how when DF praises the Nintendo hardware everyone in this sub likes them, but when they were making critiques of the Xenoblade X port, half the sub wanted to burn them on the stake.
Chardan0001 on
Handheld being at 360p is pretty insane. DLSS doing a lot here but I would have expected a capped FPS or toggle at least.
Dukemon102 on
DLSS isn’t magic, but it certainly feels like it at times.
Sorry_Soup_6558 on
DLSS is a beast
devenrc on
The devs at Capcom clearly LOOOOVE working with the Switch 2
DaddyChief_Valhir on
Imagine if Switch 2 didnt have dlss… Jesus, from 360p handheld to 1080p??? Fkin insane tehnology lmao
Employment_Upbeat on
This is an interesting example of how speficic optimization is the key for graphics and gameplay (when were not able to have full spec running overclocked etc)
Fun-Document7 on
Its an amazing port but why didn’t capcom just do a locked 30fps version?? S2 looks better than series s!
Mikauo_Xblade on
I remember when everything was rendered natively… Upscaling has allowed games to get lazy in my opinion.
Rynelan on
I feel like we’re hitting a point where devs get more used to the Switch 2 system so ports are improving.
The Switch 2 “defeating” a Series S console sounds pretty good to me
KingMario05 on
My God, Capcom are geniuses. Can’t fucking wait to play their latest masterpiece!
zombiepoon on
So it’s running smooth? I would rather buy it for switch 2 than pc cause I wanna be mobile with it and cover myself in sheets in bed
Dear-Case-5138 on
Xbox SS = constant 60 fps
NS2 = not constant 60 fps
MarcsterS on
Caveat is that the 60fps is apparently not a stable as the Series S version.
Ironically, thanks to handheld having VRR it’s not as bad. Nintendo needs to allow VRR docked sooner than later.
rogueconstant77 on
But drops down to 20 fps in handheld mode ouch.
waxy15 on
Series S has poorer image quality despite Switch 2 having a lower internal resolution? Man DLSS must be a beast if it seems that good of an upscaler.
Also, what do u mean handheld mode is 360p??? Crazy they can make that resolution look okay on a Switch 2 screen. 360p on a Switch 1 would be a nightmare.
mutantbabysnort on
RE Engine continues to shine
beck_is_back on
I don’t get it.
Wasn’t Switch 2 supposed to be somewhere between PS4 -PS4pro in terms of power?
MXC_Vic_Romano on
And people believed SwitchUp’s claim of 4k yesterday day lol
halisd1 on
Playing a AAA current gen title on handheld? Somethings gotta give. Remember back in the day you’re playing the same title on the gameboy and it felt like a complete different game.
IceOnly1786 on
It’s going to be very difficult not to double dip on this game.
22 Comments
No surprise. FSR 3 is utter dog shit.
I like how when DF praises the Nintendo hardware everyone in this sub likes them, but when they were making critiques of the Xenoblade X port, half the sub wanted to burn them on the stake.
Handheld being at 360p is pretty insane. DLSS doing a lot here but I would have expected a capped FPS or toggle at least.
DLSS isn’t magic, but it certainly feels like it at times.
DLSS is a beast
The devs at Capcom clearly LOOOOVE working with the Switch 2
Imagine if Switch 2 didnt have dlss… Jesus, from 360p handheld to 1080p??? Fkin insane tehnology lmao
This is an interesting example of how speficic optimization is the key for graphics and gameplay (when were not able to have full spec running overclocked etc)
Its an amazing port but why didn’t capcom just do a locked 30fps version?? S2 looks better than series s!
I remember when everything was rendered natively… Upscaling has allowed games to get lazy in my opinion.
I feel like we’re hitting a point where devs get more used to the Switch 2 system so ports are improving.
The Switch 2 “defeating” a Series S console sounds pretty good to me
My God, Capcom are geniuses. Can’t fucking wait to play their latest masterpiece!
So it’s running smooth? I would rather buy it for switch 2 than pc cause I wanna be mobile with it and cover myself in sheets in bed
Xbox SS = constant 60 fps
NS2 = not constant 60 fps
Caveat is that the 60fps is apparently not a stable as the Series S version.
Ironically, thanks to handheld having VRR it’s not as bad. Nintendo needs to allow VRR docked sooner than later.
But drops down to 20 fps in handheld mode ouch.
Series S has poorer image quality despite Switch 2 having a lower internal resolution? Man DLSS must be a beast if it seems that good of an upscaler.
Also, what do u mean handheld mode is 360p??? Crazy they can make that resolution look okay on a Switch 2 screen. 360p on a Switch 1 would be a nightmare.
RE Engine continues to shine
I don’t get it.
Wasn’t Switch 2 supposed to be somewhere between PS4 -PS4pro in terms of power?
And people believed SwitchUp’s claim of 4k yesterday day lol
Playing a AAA current gen title on handheld? Somethings gotta give. Remember back in the day you’re playing the same title on the gameboy and it felt like a complete different game.
It’s going to be very difficult not to double dip on this game.