
>"AI is here, there's no turning it off, there's no dialling it back," Apostolides says in a recent interview with PC Gamer's video producer Midas Whittaker. "I think it's coming at us full speed ahead, and it's going to have effects on the creative industry, on every industry, a lot for good, but when it comes to art—that is human-born.
>"AI generates a lot of content, yes, it can do that, it's a tool. But for [studios] to feel the need to replace actors when a game can sell 15 million copies or so, as Arc Raiders did, to pay for an actor's voice session is not that big of a deal."
>"I think what people love about games today is that they are so human," Apostolides continues. "The stories are so real, the emotions are real, you get so invested in these characters, and I don't believe AI can do that. AI can speak lines, but there's nothing human behind it."
Posted by ControlCAD
3 Comments
Um, we can turn it off and dial it back.
Let’s see what he says in a few years when Resident Evil 12 is released and the credits say Leon: ChatGPT.
I do like the idea of more dynamic and varied NPC conversations based on what’s happening in the game world. It would be a shame if the irrational hatred of AI stops this from happening.
Can a VA just license their voice and receive a royalty or lump sum?
10/10 take
Fuck AI