Built a small Windows app called GridBridge and finally got it into a state I’m comfortable sharing.

    It’s basically a GUI for adding awkward non-Steam stuff into Steam properly. It can scan Xbox / Microsoft Store installs, import normal .exe games, create and manage Steam shortcuts, pull artwork from SteamGridDB, and optionally use SISR (https://github.com/Alia5/SISR) for games where normal Steam Input / overlay behavior falls apart. (special thanks to u/Alia5_ for SISR, it's a great tool and everyone looking for a solution like this should check that out).

    Purpose:

    It solves a big problem with Xbox Game Pass games, which is the lack of Steam input. For users accessibility problems/disabilities, being able to customize your inputs through Steam is INVALUABLE, and Microsoft's lack of any sort of controller API in 2026 is a joke. I'm aiming to fix that with this first iteration.

    Also very easy SteamGridDB artwork and shortcut management.

    A few things it does:

    • create/update/remove managed Steam shortcuts
    • switch games between direct launch and SISR-backed launch with helper backend
    • import any Windows game exe manually
    • batch apply SteamGridDB artwork, look up artwork in-program
    • detect and clean up old managed shortcuts

    If anyone wants to try it:
    https://github.com/CommonMugger/GridBridge

    If you do try it and something breaks, I’d definitely want to hear about it. I want to improve it and hopefully get to the point we can use Steam overlay and controller input with any program/launcher, not just direct executables, without or without SISR implementation. I have a feeling, though, we'll always need it.

    Posted by Dry_Independent4125

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