
Built a small Windows app called GridBridge and finally got it into a state I’m comfortable sharing.
It’s basically a GUI for adding awkward non-Steam stuff into Steam properly. It can scan Xbox / Microsoft Store installs, import normal .exe games, create and manage Steam shortcuts, pull artwork from SteamGridDB, and optionally use SISR (https://github.com/Alia5/SISR) for games where normal Steam Input / overlay behavior falls apart. (special thanks to u/Alia5_ for SISR, it's a great tool and everyone looking for a solution like this should check that out).
Purpose:
It solves a big problem with Xbox Game Pass games, which is the lack of Steam input. For users accessibility problems/disabilities, being able to customize your inputs through Steam is INVALUABLE, and Microsoft's lack of any sort of controller API in 2026 is a joke. I'm aiming to fix that with this first iteration.
Also very easy SteamGridDB artwork and shortcut management.
A few things it does:
- create/update/remove managed Steam shortcuts
- switch games between direct launch and SISR-backed launch with helper backend
- import any Windows game exe manually
- batch apply SteamGridDB artwork, look up artwork in-program
- detect and clean up old managed shortcuts
If anyone wants to try it:
https://github.com/CommonMugger/GridBridge
If you do try it and something breaks, I’d definitely want to hear about it. I want to improve it and hopefully get to the point we can use Steam overlay and controller input with any program/launcher, not just direct executables, without or without SISR implementation. I have a feeling, though, we'll always need it.
Posted by Dry_Independent4125