Here's my pitch for a new Star Fox game:
    https://www.youtube.com/watch?v=7HxfFOspJXU

    Let me know what you think, what would you add, what would you change?

    (Here's the full Google Doc of my uncut ideas.)
    https://docs.google.com/document/d/1EIca2uBU0p9Nbh-11dhcHBCWvP1MrmYsX_aiN6U9kMY/edit?usp=sharing

    The game opens with a mission of the original Star Fox team. You play as James McCloud and have squadmates Peppy Hare & Pigma Dengar. It’s a traditional on-rails mission with a boss at the end.. Pigma betrays James, sending him into a Black Hole. Peppy flees and warns Corneria, thus initiating the events of the first game.

    Then the actual game starts and we have our first mission with present-day Star Fox. ROB64 operates the Great Fox. Fox leads Falco & Slippy on a mission. After the mission the team rests and Fox has a nightmare. It will be like a regular mission in an asteroid belt, but it gets more and more empty until Fox encounters the giant disembodied head of his father at the end. He has to fight it like an Andross boss.

    After Fox wakes up from this nightmare he’ll decide he wants to go out there and find out if his father is really still alive. Fox embarks on a plan to recruit many members to the Star Fox team in order to go on this mission.

    Fox can Recruit or Reject new Pilots. There’s also dialogue options where Fox can talk like a Mercenary, a Hero, or Neutrally. There are 7 recruitable pilots, and 9 pilots in total.

    This is a classic linear on-rails styled Star Fox game. The moves the player should be able to do are the same ones found in the Star Fox games which include boost, break, roll, shoot, bomb, etc. There are also the standard power-ups in each level such as Rings, Smart Bombs, Laser, etc.

    There will be no major faction to fight against. Instead there will be remnants of old factions from throughout the series, such as:
    Aparoids, Anglars, Andross & Oikinny's Armies, etc.

    Heroic missions reward the player with experience points called Renown, and some Money.
    Mercenary missions reward the player with Money, and some Renown.
    Primary missions are for Recruitment, but also reward some Money, & Renown.

    Each mission will offer varying amounts of Renown & Money depending on your Score at the end of each mission.
    Your score is determined by # of deaths, squadmates that made it through, enemies destroyed, objects interacted, items collected, etc.

    Money can be used to purchase permanent ship upgrades, & power ups for the next mission you play. Renown can be exchanged for new cosmetics for ships, outfits for pilots, etc.

    And there's 5 different endings depending on your choices and actions throughout your playthrough of the game.

    Posted by BLAZERLIKESSODA

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