Seriously all goes to the max and the bosses are cheff kiss
VicarDespair on
Combo counter
Last rank should be SSSTELLAR COMBO
FenrirCoyote on
No more desert areas, give me tropical jungles/rainforests with beaches and alpine foothills with grasslands.
295DVRKSS on
Photo mode
Dependent_Map5592 on
Coop
Horde modeÂ
Easier (or easier mode. Story was still too difficult)
Less parry / faster combatÂ
More customization and outfits!!!Â
I hated some of the box openings. Like the random symbol ones 😡
Feeling_Drawer_7533 on
Mothers sphere boss fight
MagilouDin2022 on
Prequel story of Raven
lokomotor on
Tachy and Raven as playable characters. Some Lily side missions. More love to stealth builds ie more gear and skills catered to stealth. I want to be a cool super ninja assassin.
Psyduck77 on
I just finished NG.
Is there a boss rematch?
Because I want a boss rematch like Sekiro’s reflections.
WitchOfUnfinished- on
I would like to have it be that we have to infiltrate the colony. Lily could find a way to get past security. Learn about some possible mother sphere weaknesses to stop her and maybe even be forced to team up with a certain someone
Nitro_Kick on
Playable Virgil…I mean Tachy
perfectchaos007 on
Would be kinda cool if they do space colony with mechanics like Gravity Rush 😆
DanlyDane on
Copied from my reply to a similar post:
1) Maybe instead of hopping regions we are hopping around space. Really go full space opera XenoSaga style.
2) In terms of game elements, keep the level design & exploration concepts. Hell, keep the platforming concepts. But tighten it up mechanically, especially the ladders and ropes.
3) Also keep the lore, but improve the localization of dialogue & VOs + characterization in general. The plot was really not remotely as bad as it was made out to be by many & I’ll die on that hill.
4) Perhaps add unlockable or region-specific traversal options like jet boots or something, instead of just becoming faster when you sprint for long enough in larger levels.
5) Double down on playable cinematic sequences like the hypertube & the trains falling apart etc.
6) Lastly, every mechanic in this game was enjoyable to me — **except** for pushing around slow boxes. *Whoever at Sony keeps trying to make that happen needs to be blackballed from having any input on game mechanics*
I understand there’s not a *ton* of it, but my goodness that is such a lazy and terrible and tedious and uninteresting idea.
Other than that, just give me more stellar blade.
They really did a great job with this one.
15 Comments
Coop missions
More cake like seriously throw in a nudity toggle
More like the last zone of the game
Seriously all goes to the max and the bosses are cheff kiss
Combo counter
Last rank should be SSSTELLAR COMBO
No more desert areas, give me tropical jungles/rainforests with beaches and alpine foothills with grasslands.
Photo mode
Coop
Horde modeÂ
Easier (or easier mode. Story was still too difficult)
Less parry / faster combatÂ
More customization and outfits!!!Â
I hated some of the box openings. Like the random symbol ones 😡
Mothers sphere boss fight
Prequel story of Raven
Tachy and Raven as playable characters. Some Lily side missions. More love to stealth builds ie more gear and skills catered to stealth. I want to be a cool super ninja assassin.
I just finished NG.
Is there a boss rematch?
Because I want a boss rematch like Sekiro’s reflections.
I would like to have it be that we have to infiltrate the colony. Lily could find a way to get past security. Learn about some possible mother sphere weaknesses to stop her and maybe even be forced to team up with a certain someone
Playable Virgil…I mean Tachy
Would be kinda cool if they do space colony with mechanics like Gravity Rush 😆
Copied from my reply to a similar post:
1) Maybe instead of hopping regions we are hopping around space. Really go full space opera XenoSaga style.
2) In terms of game elements, keep the level design & exploration concepts. Hell, keep the platforming concepts. But tighten it up mechanically, especially the ladders and ropes.
3) Also keep the lore, but improve the localization of dialogue & VOs + characterization in general. The plot was really not remotely as bad as it was made out to be by many & I’ll die on that hill.
4) Perhaps add unlockable or region-specific traversal options like jet boots or something, instead of just becoming faster when you sprint for long enough in larger levels.
5) Double down on playable cinematic sequences like the hypertube & the trains falling apart etc.
6) Lastly, every mechanic in this game was enjoyable to me — **except** for pushing around slow boxes. *Whoever at Sony keeps trying to make that happen needs to be blackballed from having any input on game mechanics*
I understand there’s not a *ton* of it, but my goodness that is such a lazy and terrible and tedious and uninteresting idea.
Other than that, just give me more stellar blade.
They really did a great job with this one.