What are you hoping for in the next game or dlc?👀

    Posted by Lordofcinder2002

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    15 Comments

    1. KindheartednessMore3 on

      More like the last zone of the game

      Seriously all goes to the max and the bosses are cheff kiss

    2. FenrirCoyote on

      No more desert areas, give me tropical jungles/rainforests with beaches and alpine foothills with grasslands.

    3. Dependent_Map5592 on

      Coop

      Horde mode 

      Easier (or easier mode. Story was still too difficult)

      Less parry / faster combat 

      More customization and outfits!!! 

      I hated some of the box openings. Like the random symbol ones 😡

    4. Tachy and Raven as playable characters. Some Lily side missions. More love to stealth builds ie more gear and skills catered to stealth. I want to be a cool super ninja assassin.

    5. I just finished NG.

      Is there a boss rematch?

      Because I want a boss rematch like Sekiro’s reflections.

    6. WitchOfUnfinished- on

      I would like to have it be that we have to infiltrate the colony. Lily could find a way to get past security. Learn about some possible mother sphere weaknesses to stop her and maybe even be forced to team up with a certain someone

    7. perfectchaos007 on

      Would be kinda cool if they do space colony with mechanics like Gravity Rush 😆

    8. Copied from my reply to a similar post:

      1) Maybe instead of hopping regions we are hopping around space. Really go full space opera XenoSaga style.

      2) In terms of game elements, keep the level design & exploration concepts. Hell, keep the platforming concepts. But tighten it up mechanically, especially the ladders and ropes.

      3) Also keep the lore, but improve the localization of dialogue & VOs + characterization in general. The plot was really not remotely as bad as it was made out to be by many & I’ll die on that hill.

      4) Perhaps add unlockable or region-specific traversal options like jet boots or something, instead of just becoming faster when you sprint for long enough in larger levels.

      5) Double down on playable cinematic sequences like the hypertube & the trains falling apart etc.

      6) Lastly, every mechanic in this game was enjoyable to me — **except** for pushing around slow boxes. *Whoever at Sony keeps trying to make that happen needs to be blackballed from having any input on game mechanics*

      I understand there’s not a *ton* of it, but my goodness that is such a lazy and terrible and tedious and uninteresting idea.

      Other than that, just give me more stellar blade.
      They really did a great job with this one.

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