>RPG MAKER WITH is coming to Nintendo Switch on October 11th!
>Making games is more fun with everyone in RPG MAKER WITH! With user-friendly tools, intuitive controls, and online sharing, RPG MAKER WITH is the ultimate tool for creating your perfect game.
convergent_blades on
Wait how would rpg maker work on switch? I haven’t used it in about a year now but i’m pretty sure códing was nessesary
crahamgrackered on
Awful name.
yoship on
A preposition is not something to end a title WITH.
PostComa on
When even the title doesn’t get fixed from a bad translation, you have to wonder about the quality of the game
maru-senn on
Who is this for? What’s the point of RPG Maker on a console?
AwTomorrow on
It’s a crying shame that RPG Maker has stagnated so hard for like 25 years now. Instead of evolving to let you create RPGs in the style of PS1 games (pre-rendered backgrounds, 3D world maps, etc) or even just offer native support for stuff like FF Tactics clones, it still lets you largely just make Fire Emblems and grid-looking SNES JRPGs.
That was exciting when those games were only one generation ago, but now the games you make are five generations old. The Maker just hasn’t kept up.
RPG Architect is a much smaller operation and much newer, and yet has so much more ambition. RPG Maker just milks what it could do in the 90s on repeat.
7 Comments
>RPG MAKER WITH is coming to Nintendo Switch on October 11th!
>Making games is more fun with everyone in RPG MAKER WITH! With user-friendly tools, intuitive controls, and online sharing, RPG MAKER WITH is the ultimate tool for creating your perfect game.
Wait how would rpg maker work on switch? I haven’t used it in about a year now but i’m pretty sure códing was nessesary
Awful name.
A preposition is not something to end a title WITH.
When even the title doesn’t get fixed from a bad translation, you have to wonder about the quality of the game
Who is this for? What’s the point of RPG Maker on a console?
It’s a crying shame that RPG Maker has stagnated so hard for like 25 years now. Instead of evolving to let you create RPGs in the style of PS1 games (pre-rendered backgrounds, 3D world maps, etc) or even just offer native support for stuff like FF Tactics clones, it still lets you largely just make Fire Emblems and grid-looking SNES JRPGs.
That was exciting when those games were only one generation ago, but now the games you make are five generations old. The Maker just hasn’t kept up.
RPG Architect is a much smaller operation and much newer, and yet has so much more ambition. RPG Maker just milks what it could do in the 90s on repeat.