If This Isn’t BROKEN In The New Aoe4 DLC….. I Don’t Know What Is

    Welcome everyone to a casted game for Age of Empires 4. And today spawning on the west side of the map, playing in blue, we’ve got Puppy Paw playing as the Touglak Dynasty. And his opponent today spawning in on the east side of the map playing in red is none other than his brother Whamo1 playing as the Macedonian dynasty. Welcome everyone to Dry Arabia. Now, I hope you guys are having a great morning, good afternoon, and good evening. As usual, I know we’re featuring a lot of Dry Arabia, but you know what? Actually, I think I got to find some other maps, cuz obviously Dry Arabia is generally the bread and butter. But maybe we can mix in some jam, maybe some gorge, maybe some cliffside. We’ll have to see what we can find. But what we can find, and what the elephant is finding, is a lot of sheep. Wait a minute. Oh no. Oh no. This is so broken. This is unbelievable. Now, I had a feeling this could happen. Essentially, you’re going to need the worker elephants anyway, so you might as well make them. And the scouts, like, they cost 65 food. A worker elephant costs essentially 75 resources. Extra 10 resources, you get a worker elephant out of it. It spawns instantly. And guess what? You can pick up sheep. This is so broken in the early game. Like, what the heck? This is so strong. Like, if you think about it, like other civilizations, they get more scouts like the Roose. You have to build hunting cabins or idle your town center. With the Touglak dynasty, you have to do neither. I’m just kind of curious to see how many sheep he brings in and how few sheep the Macedonian dynasty get. Like he’s got Oh no, he he’s got three so far. Like guys, that that’s just wrong. That’s just wrong. Oh dear. And and I mean look how much of the map he’s already scouted out here. Um uh compared to his brother Puppyport, he’s got half the map already scouted. Absolutely bonkers. That should not be allowed, but I’m sure that will be patched soon. I hope. If not, I think we Oh, I don’t know what to say. I mean, I guess there’s other ways around this. Maybe. Uh I guess anyway, they need the sheep that Touglak dynasty cuz they got a weaker economy elsewhere. Maybe. Who knows? Although the worker elephant does give you an extra 5% drop off of resources, which is quite sn 17 17 sheep, guys. 17. Macedonian dynasty got zero underneath the town center so far because the scout is frantically looking for some. It’s got four sheep. So bad. All right. Well, there we go, ladies and gents. That’s how you want to play the Tukluck Dynasty in the early game. Get plenty of worker elephants and scout around. Imagine team games. Imagine you had four players going Touglak Dynasty all getting all the sheep off the map. That’d be devastating. Either way, teching up to the next stage. We’ve got Dome of the Faith for the Touglak Dynasty giving them cheaper healer elephants, which we will come on to talk about a little bit later how crazy they can be. We’ve got the Grand Winery for the Macedonian dynasty. Now, I would like to say, by the way, a very big thank you for all the YouTube channel members and the Twitch subscribers for the extra support. Thank you, thank you, thank you. Now, what I would love to say is that, you know, the viewership has been climbing on the channel, mostly because we’re posting actual videos these times. We’ve been away for a little bit, but yeah, posting videos actually helps, but more than that, you guys have hopefully been enjoying the games. And if you have, I have a small request, completely free. If you wouldn’t mind, I’m doing a bit of a test with YouTube these days with like checking how much of an impact certain things make with the algorithm. If you can give me a well, your favorite emoji, your favorite emoji in the comment section below. takes a second, but it’s going to give me an idea. Actually, I wonder how many um like if we get a certain number of comments, how many more impressions I’ll get on the videos. But yeah, that’s just by the buy. Whilst nothing really happens in this kind of dark age. Figured I’d mention that nice and early. All right. Well, in the end, six sheep brought home compared to the 17 that took dynasty. 16 they have now an extra 10 extra sheep. That is a huge amount of food. That means in the feudal age, in the cast of any age, apart from Imperial Age, but up until that point, it’s going to give him so many reserves of food, and it’s going to give him an opportunity to not really need farms for a very long time. And that means you can keep pumping out those units, which is looking to be coming out pretty quickly, actually. Looks like it’s going to get a a radio elephant opening. Just kind of It’s a rad elephant rush. Kind of curious. It’s going to be interesting. Now, they do move very, very fast. Pretty cute with the wagon tails as well. You’ve seen soon enough. It’s going to be stable for the Macedonian dynasty. kind of curious with that choice because you can actually look to get a Vangian stronghold which you can make your Vangian units for but doesn’t give you cavalry right so well and it does give you the redari but those are in the castle edge so staple here could give him horsemen probably most likely that’s the only reason why oh more scouts wait what okay has been uh he’s enjoying this quite a lot these days going professional scouts and I guess in a in a sense it’s not a bad idea because you do get the 30% buffering on the food gathering from the grand winery couple with the survival techniques can be very powerful. Yeah, I think Worm is still quite if you know he’s a firm believer in the pro scouts situation and at least he’s testing it out is the first radio. Look at his little tail wagon. One of my favorite units of the new DLC for sure. The wagon little tail. Anyway, enough of that. Oh, did build a brand new stronghold. Just re getting it a bit closer to the town center, right? So he’s not sort of totally uh ambushed by the red elephant. It’s super fast actually. Pretty tanky, too, as it goes. Oh, tramples on in. Look, he’s going to stampede. Stampy, stampy, stampy. Now, the thing is this doesn’t do too much like like damage against buildings. Not huge amounts. So, uh, but still, you know, just going to be chipping away at this Vangian stronghold. Going to try and snipe out some of these scouts. Now, we talking about this earlier, but professional scouts has been nerfed a little bit. So when the uh the deer carcasses are on the backs of the scouts, they do they do lose a bit of food on they have a bit of a decay. So you’re kind of left with less of the food. I was kind of curious where the elephant opening for an outpost in the god may suggest potentially a fast castle behind this. Or maybe just wants to keep it protected, right? And to be fair, when you got this number of sheep, maybe a fast castle could be a good option because you need food and this is one way to get it. Yeah. I mean, with a deer camp this close, you’re probably going to be getting that in anyway eventually. Oh, bit of a raid here. Horseman on the field to try and deny deny the uh Oh, it might get No, I don’t think he gets the villager there. Just about survives, but Oh, maybe just got to be careful. Yeah, maybe actually. Yeah, gets him. Oh, that was a good trade there for W for sure. Gets the villager for the horsemen. No doubt about it. Want to be getting the villager kills if you can. All right. Well, now one thing to bear in mind, we talked about, we said we’re going to talk about it later, but the healer elephants, right? So, these guys are tanky boys, but the thing that I am so surprised about is that these guys can actually attack. The healer elephants can attack. And in fact, their attack is boosted by nearby infantry. And the reason why that’s kind of crazy is because, well, any other healing unit in this age, in the feudal age, has generally always never been able to attack. So, why should these guys attack? I mean the worker elephants can’t attack and so when you have a unit that can attack as well as heal is kind of crazy. Going to go for the touglakabad fort going to offer some protection on the deer. Right. So he had the early warning with the horseman coming on in. So he says all right we’re not having that. We’re going to keep uh things safe and secure. Also will give access to having um well you can choose your governor to give you some extra bonuses. We’ll talk about that once it’s built. We’ll bring up the overlay to see what how we have access to. There are some cool ones actually. Now the raid elephants. Let’s talk about stats, right? How how fast do these guys actually move? 1.6 tiles per second compared to horsemen. 1.88. So yeah, still slower than a horseman, but likely to be faster than a spearman. We can click on them. Yeah, quite significantly. Charge that down surprisingly. Now the thing about the radar elephants, they’re not really dealt they’re not really great against spear, of course. mostly against ranged infantry. So things like crossbowmen, archers, but ultimately if he can get some hits and then heal on up, then it’s never really a bad thing. So Wham is getting uh he’s pumping out a lot of units, getting pattern wielding as well to increase the melee damage. They’re sending a lot of Adameth, which is basically their their spearman. Now, I’m kind of curious how the extra sheep’s going to help Papipo and his timings or at least the lack of needing farms early is already almost to the castle age. Granted, he did invest a lot less in terms of army. Wonder what he’s going to go up with. Could be the house of learning. Could be the compound of the defender. Remains to be seen. Now the compound of the defenders actually something you kind of need if you go for the tug of luckabad fort because well not necessary you have to but so the sha shahi walls and then the next upgrade after that uh both come as standard regardless of whether you get the compound of the defender or not but if you want the third upgrade which is unlocked by whichever governor you choose you do need compound on the defender. This is really awkward actually for puppy paw because this army’s come at the worst possible time. He’s taking up. It could be denied actually as things happen. And the raid elephant coming on in. Should pick off a villager or two. But the big thing is the House of Learning has been stopped. He’s garrisoning the villagers inside. Oh, torches. Cancel it. Cancel it. Oh. Uh-oh. Okay. He had to, but he’s lost. He lost quite a big chunk of resources doing that. He can’t actually afford castle H now because of it yet. Anyway, heal elephant. Oh, that’s a big pick off. These are expensive boys. That did so so good. doesn’t want to go into the tuklakabad fort though that’s for sure. Now we’ve got a couple of choices. Governor of Azimma gives you the recruitment of the Amir warriors. They’re pretty snazzy. Maybe we’ll come on to that a little bit later. The governor of Bakar gives you extra bit of food income and also the tuklabad fort acts as a drop off point but we’re going to have to come back to just a moment. might kill a worker elephant potentially here and the radar elephants running away onto the wood line blocking them in. Now the town setter will do a lot of damage. This is a lot of idle time actually. 14 out of 37 villages are idled right now. That is a significant chunk of the economy halting for the tuglad the touglak dynasty rather significant number. Red elephants got to be careful here. will lose one down he goes. Yeah. But on that thought still harassing couple of archers popping out that game. I’m just not they’re not afraid at all. I mean ultimately why not if he’s not up against many archers picks up another elephant. Probably won’t want to dive underneath the tugluck fort though. Fighting off the vills. Shouldn’t be able to kill any more there but idle them out at least. I imagine we have a bit of downtime at this point. So you’ve got the uh governor of Bakar as we talked about the food. You’ve got the governor Jalar. Cavalry trained within the influence of this Touglakabad fort or tower victory produce units with 20 35 50 extra health. The governor Mulan town centers gain extra production speed depending on the uh the age. relics and sacros generate 20% extra gold for the governor sewan and the units healed by he elephants gain extra damage interesting I think it’s pretty cool about the uh Douglak dynasty they can keep these scholars these imams ready and waiting to pick up the relics bear in mind actually looking at what he’s chosen he’s chosen the governor of which reduces the cost of researching technologies by 15 20% 25 and doesn’t but it doesn’t apply to imp placements okay cool something to bear in mind. But yeah, depending on which governing you have, the third tier of this upgrade changes. There’s that castle age in for puppy port. It’s going to be the sistern of the first hill for the Macedonian dynasty. Gives them a bit of a boosting of work rate of military or research buildings depending on what you use. Also, you could use them on a a resource gathering uh drop off point rather. Gives you extra resources that way. Nice little boost for them. Trying to keep themselves safe and secure. These villagers though. Oh, they’re not villagers actually. The veteran archers. They of course can deploy the walls. Oh, Scout runs into trouble. Yeah, pretty quiet phase of the game. But I mean, as you can see, I think he’s still on the sheep, would you believe? Whereas, of course, Wam’s had to get some farms. Even though even still, like they’re pretty even in terms of the timings they got and surprised that actually I mean I guess it comes down to the fact that the extra gather rate on the food for the Grand Winery is pretty pretty useful here. Going to go for the Verjun stronghold. But relics should really come thick and fast for the Douglak dynasty. You feel cuz they can get the imams prepared and ready, which the Macedonian dynasty can’t, but they’re still pretty nifty the fact they can get the scholars from the uh the monks from the Grand Winery. Not got any just yet. Focusing on army just for now. And he’s uh getting quite a few of these at method. Elephants are going to look to try and take care of the cavalry, but they’re not really designed to do that. Got a B body block anyway. The Lancers will certainly hold their own and do well for this. Going up against this number of at that though could be very troublesome. [Music] Rad elephant around the back. It’s pretty tanky, that’s for sure. Just a couple more volleys will take him out. Down he goes. Relatively even population split. Looks like the Touglak dynasty trying to just keep things intact and secure with the walls. Understandably so because movement speed isn’t really on his side, right? I mean the elephants are good, but this is the only elephant that can move particularly fast. Everything else pretty slow. Now with the relic situation, we actually have one in place for the Touglot dynasty. One more on the way. Forget that for a second because the ad thought about running on in villages off of gold. Yeah, this is an issue that this ford gold can is going to be troublesome. The touglakabad for was prioritizing the food. Now this gold’s becoming an issue. Not enough stone for another tlakabad for anytime soon. Now what’s kind of curious is going for adar. Now what can puppy paw go for against this? Probably archers. I feel like crossbows is archers is often a natural play. But the thing is if you go for archers rather than crossbows, immediate enemy can go for the redari. And yeah, that’s going to be a problem to deal with. Although mass elephants could work quite well. And then you got a situation where it’s elephants versus whatever Macedonian dynasty can make. Then I guess in that sense it’s got to be crossbow. Yeah. I mean kind of curious cuz I feel like Wham has got most of the map control right now. So he feels confident just sticking with the redi. But the big thing is if that kind of fails, if that massive redari is gone and has some uh allows pap to really concentrate on war elephants and uh doesn’t necessarily need to make too many crossbows. It’s got to find a way to do with this though. the fact they can just run in. It’s going to snipe the the imam. Goes for the wall, but obviously not going to happen. Get sniped. Going to run on in. Question is how much damage can they get? Not much eco damage to get here. Couple of the both die at the same time. Unfortunately for those elephanttoes. Yeah. Oh, he’s hiding the archers. I I think he’s really trying to hide the archers. Although there’s a couple there that’s been exposed. So maybe not hiding it enough. Going to back away. So Adamath are less relevant now. But no counter to the redari yet. Maybe he’s going to have he’s going to have to add his own crossbows, right? Either way, palisading up. Going to buy some time. Yeah, I I fully expect the Touglak dynasty to add some crossbows. And to be honest with you, the same for the Macedonian dynasty because as the war elephant numbers build up, it can be it’s going to be tricky to stick with the red because the these guys do get cavalry damage, right? So, I mean, they just to be honest, they just get a heck of a lot of damage, but you get a plus 40 versus a cavalry, which is, you know, it’s bonkers. Obviously, the movement speed is not on their side, but they can trample to try and gap close. And um at some point, you get a force that you just can’t push away anymore. Like if it’s a big force, they just dive on in. Becomes a real problem. And then the movement speed becomes less relevant because well, the elephants are in your base. Can’t kite them out your own base. Just trying to find some value here. Checking the bore. Nothing to be found. Golden South being taken. Now, what’s interesting actually is that in many seasons ago, we often talked about how there was a stage where you’d start fighting for the middle. And it feels like both players are pretty content of just booming away and then fighting in the middle um rather than fighting for the resources in the middle. I don’t know if that’s a good or a bad thing, but there was always once a time where often players would try and rush a castle or a keep uh in the middle so you obviously, you know, get that resource secure. the the 8,000 gold veins basically is what I’m talking about. These chunky boys, but another player really prioritizing it just yet. I mean, they’ve got plenty of gold back at home. I suppose they’re going to just focus on the relics. That’s the first one though actually for the Macedonian dynasty. Oh, puppy nearly spotted it. He might still actually. Oh no, he’s going the wrong way. He thought he was going around the long route, but actually he’s going the direct route back to home. All right, let’s take a look at the army though because we’ve got Venian guards, crossbows, and redari basically. Yeah, I think it’s a pretty strong army composition, but there’s a lot of elephants here. Four of them. There’s healer elephants, too. I don’t think there’s enough healers, though. Only two of them. The elephants are tanking heavily, allowing manatarmms behind them for the Touglak dynasty. Pretty sure. Yeah, those are manatarmms. But the archers are focusing on the crossbows, which is exactly what they need to do. But the moment you lose out on the focus fire, they’re not going to do much else. Not to theari at least. There’s a good fight here overall here for for Papyport. He does lose an elephant. That’s a big pick. Like every elephant that dies is a big loss for the Touglot Fantasy cuz these are very expensive. Adding in more healer boys. And bear in mind, the healer boys can attack as long as well they can attack anyway, but the more infantry you have around the better. I’ll switch into Verangian guards maybe could be on the cards here for the Macedonian dynasty which will work really well for them. But I got to say I like the idea of just crossbows right when you’re up against a lot of elephants and you’re worried about more elephants the crossbows are your best friend. [Music] He’s got decent chunk of them actually as it happens. A line of them snipes that he elephant. Yeah, this is not going to last here for Poppy Paw. The bigger thing is on the retreat, he’s going to lose more. Only two here elephants. Yeah, he’s going to lose on the war elephant. The crossbow numbers looking really solid for the Macedonian dynasty. And look at this. He’s got the ranged armor. Wait, where’s that? Where’s the Okay, we’ll check on that just a second. But kind of interested in the uh range damage. There we go. Yeah, level two. See making the crossbows that much more effective. This part I feel like wham was it was a good one for him. It was a good one for him. Going to head back and protect the main front of the base with the touglakabad fort. Wham with a good amount of food coming in. I wonder if he’s got the farms. Yeah, there they are. They’re all set up. And this is where it becomes really exciting for the Macedonian dynasty because they got the farm transition but it’s all boosted up by 30%, right? The Touglak dynasty doesn’t have such a bonus. Yeah, they get 5% drop off extra, but I mean, come on. Compare that to the the 30% on the Grand Winery. Just does not compare. So, the economy should start to scale for the Macedonian dynasty really well. Now, I think the food is still looking good, though, for the Touglak dynasty. I’m kind of curious why. Is it cuz he’s on deer still? I guess he is, but not a huge number of villagers on the deer. Guess he’s got a farming transition on the way as well. Let’s take a look at number of villages raw. 22 versus Okay. I mean, that’s kind of Wait, what? Ram’s not that far ahead in terms of food gathering despite having like nine extra villagers. I mean, it’s a decent chunk, but maybe some villages are kind of just setting up as we speak. There’s there are a lot of moving villages here. Getting the sacred sites. Yeah. Yeah, let’s take a look at what they’re they’re actually making. Yeah, he’s continuing with the archers. Thing about to dynasty archers, there’s nothing real special about them. So, I don’t know how I feel about going for this. It’s going to be rough because you’re going to get heavily armored units from Macedonian dynasty for sure in the castle age or any civilization really. And these archers are only going to be really good for at just focusing on the crossbows. But the issue is he has kind of no choice actually popping board to be fair because you know the Dougl dynasty don’t get horsemen and I think this is a big thing for them actually the fact they don’t get horsemen is huge obviously means they can’t get wraparound on the crossbows also have relatively slow moving units a big one actually I can’t help but think actually the premium the best unit to go up against Touglak dynasty has got to be crossbows right because I mean what what answer do they have they have no answer to little manganels maybe, but you have to have a good few of them, right? When there’s a critical mass of crossbows like this, the manganels can often be focus fired down. The crossbows are great against elephants. They’ll trade relatively well against the archers. They’ll do well against manatarms. He’s got a couple of Vangian guards just to tank in the middle and the front line. That’s the right thing to have. And if he could focus on the healer elephants, he’ll be in a good spot. But he focuses on a war elephant. Takes that down. Nice engagement here for for Wam. I got to say overall the army just looking better and I feel like it’s a real problem for the Touglak dynasty. Don’t get horsemen. Gets another war elephant down and now he’s going to back away. He’s taking out some two premium units. No, no need to rush. Oh, he’s taking out good couple of shots in the south forest there. Nicely done. This is great work here by Wam Kiting as much as he can. Still a couple of mana times though for the Touglak dynasty. They’ll tank quite a bit. Well, to be fair, they’re met head on with the Vangian guards. He loses a healer elephant. This is huge. Every elephant that goes down is a big loss for the Touglak dynasty. And bear in mind, it’s actually on the bore in the north. He’s gathering some useful food income that way. Oh, might lose a couple of villages in the gold vein. Not protected. Will lose a couple. The archers do find some value for sure. It continues to be chased and the numbers aren’t looking good here for the archers. They’re going to start to dwindle. And then what does he have against the crossbows? I guess it’s got to be raider elephants. But the thing about raider elephants, when you compare it to a horsemen, which is what they replace, they’re significantly more expensive and a lot slower. I mean, they’re fast generally, but they’re still slower than horsemen. So, it’d be hard to get a flank around these uh these crossbows. Yeah. kind of curious because if you think about it like having a high pool of HP on a unit is great if you’re healing them up but raider elephants they don’t really take on the role of something that should be like dependent on healing because if you have a horseman for example yeah you can run in and run out but ultimately they’re never really going to be engaging in like a straight up fight usually like they want to hit and run sort of surround and get a wraparound but you never just sort of use them to head on collide with stuff right so the healer elephants often won’t be with them cuz he elephants just can’t can’t keep up. They won’t be flanking with the army. Usually, they’re usually with a part of a main force brute forcing their way through. So, yeah, conceptually a bit tricky for the raid elephant to fully replace a horseman in terms of what the horseman does and can achieve. And I love the fact there’s so many crossbows here for Wham. It’s going to put him in a really strong position. Now they got equal numbers of army. But when you look at the uh the army value that tells a story, starts the engagement. Get some manatarms down. He’s going to rush into this maybe. There’s a good number of spearmen. But again, I mean the spear will get ripped apart by the vering guards. Get ripped by the crossbowmen. Couple of red on the back. This is a good fight I think for Whammy. He’s also reinforcing really close like he’s got an archery range. a verion stronghold as well adding in units. This could be very problematic for for the tollock dynasty. Also bear in mind like the tiers are not capped here. He can just keep on going. He’s got look at that. He’s got the increased range damage. He’s got the fourth technology out of six. So these guys will be hitting hard plus 10 versus heavy. That’s one big bonus for the Macedonian dynasty. It’s their Venian arsenal. Essentially the equivalent of the blacksmith upgrades. That’s what’s making these units do so well. Look at that. He’s got the armor. He’s got everything he needs. Level four on the ranged damage extra. The third tier of the uh the melee attack. It’s looking solid. Also, the third armor upgrade for the ranged units. Getting an outpost, too. And it means that actually your enemy can’t really match you, right? Like these units are like castle age.5 like halfway between castle age and Imperial age units considering the upgrades they’ve got now. At least in terms of damage output. How’s got to I mean that’s a Has that been upgraded? Looks like it’s been upgraded. Looks nice. got to say going for the guard for now here well engaging in the fight even underneath the tuk tuk tuk tuk tuk tuk tuk tuk tuk tuk tuk lockaba bad four he doesn’t really seem to care I guess it’s because of the the armor he’s got the ranging guards super tanky with numbers are starting to dwindle yeah he started to add in his own crossbow and here puppy poor but is it too little too late I mean it kind of feels like it the army is so strong by the way he’s got trebushe working on the backline the counterweight trebushe against the tugalabad fort is not looking too good here for puppy But it’s kind of wild that M is just fighting underneath the tub like a bad fort. He doesn’t care. Well, in any case, he’s slowly making some headway. Yeah, Pipur is struggling. He’s got a really good food economy, but he’s not able to pump out units. And this timing is great for Wham. He’s reinforcing heavily. He’s losing most of his elephants. And where does that leave the Touglak dynasty? He’s just running on in, diving on in. Just the one trebishap, but it looks like it’s going to be enough to take that touglakabad for down pretty quickly. Just a couple more shots and it will be done. Apparently constantly keeps streaming in units. His army composition hugely strong ranging guards and the crossbowman. Yeah, puppyport. He is struggling. Look at the army numbers. He has to find a way to stabilize. Like he really wants the thing is the reason why he’s fighting it is cuz he really wants this to look a badad for right. Although to be fair, the damage output is not really coming in from torch damage from the units. It’s really the the trebushe. So I don’t know if he wants to just group up his army and then take a big fight. But maybe just doesn’t want to give away more ground. And to be fair, if he does look lob, it’s a big loss for him. But I think he might anyway. Deployed as well. Holy smokes. going to be able to recruit some air warriors, but I don’t know if they’re going to be able to come out any time. [Music] Making his way forward going for this to lock a bad fort now. 30 minutes of the game. The food economy is wild though for puppy. Problem is the elephants cost so much. 2,400 food per minute. The big concern is the army and silver coming in an abundance here for the Verangin and the Macedonian dynasty is going to break through this locker bad for he’s even got a manganel that’s going to be devastating for any crossbows. He’s got one raid elephant. This is not looking good. Doesn’t seem to be able to produce units fast enough. He’s spending what he’s got though. He’s knocking at his door now. some farms in the north. He’s got full control of gold, right? So, this gold won’t last. In fact, he’s barely any he’s running out. This is not looking good. He’s going to be out of gold before too long. He’s about to fight. About to engage. Spearman elephants running on in, but Mangel about to deploy. There’s two trebushets now. Mangel deploys. Massive shot on the crossbows on the back line. That was a heavy hit there for Bobby Boore. No doubt about it. Red Elephants is there. It does trample on through. The raider elephants is designed for the crossbows, but they just get absolutely destroyed. Right, another trample coming in from the another raider elephant, but again goes down really quickly. Healer elephants there, but just one only. They will be getting reinforcements close to the fight, but look at the just sheer numbers. Another manganel shot doesn’t quite land, but it’s still alive. He might lose the manganel, but he gets another good shot, so it’s worth it in the end. Now the trebushet is going to be taking out production buildings. That means doesn’t matter how much strong your economy is. You’ve got no production buildings. You’re not going to be converting that food into army. Puppyport. Yeah, he’s struggling. There it is. GG gets caught. A cracking game of Age of Empires for despite all the sheep that the took luck had. Macedonian dynasty do triumph on dry Arabia. Now, I tell you what, this was a cracking game, but I’ve got another one lined up for you. It’s with the Golden Horde with Puppy Paw versus Wam. It was a cracking one. If you haven’t seen it already, I’ll leave it as an end card on your screen right now.

    In today’s aoe4 casted game we see the aoe4 tughlaq dynasty versus the aoe4 macedonian dynasty battling it out in a showcase of the aoe4 dynasties of the east dlc. It was a cracking game really highlighting the broken and not so broken aspects of some of the new aoe4 civilisations.

    See the FULL Playlist Of This NEW DLC Coverage Here ► https://www.youtube.com/playlist?list=PLhtm1GekY31KePxxNjtwRKrEXcTZ8KUpF
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    ⚔️ The Players:
    Wam01- https://www.twitch.tv/sas_y
    1puppypaw – https://www.twitch.tv/1_puppypaw

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