“The goal is to satisfy both existing fans and those new to the series” – Dragon Quest VII Reimagined producer Takeshi Ichikawa discusses remaking a genre classic

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    6 Comments

    1. Hopefully it is as challenging as the ones I’m playing right now. Almost done with the erdrick trilogy.

    2. BlancsAssistant on

      That is a risky move as they could very easily make it too easy so it caters to everyone

    3. ElvisDepressedIy on

      I liked the demo, and it seemed like they let you play for quite awhile. For those who have played the whole thing, how long is the game? And how much of the total game does the demo cover?

    4. Relevant_Eye1333 on

      what sucks at this remake is that because of how they made it, you won’t see the characters in the different outfits based on class. what they have on is all they’ll have on.

    5. The goal is to deeply alienate newcomers with latest entry in series, says producer Takeshi Ichikawa. “Honestly, awful starting point. If you’ve never played a Dragon Quest game before, go do your homework. We just put out like three HD-2D remakes. We worked hard on those. Get good and come back to this one later, nerds.” At press time, another half a dozen convoluted references only experienced players would understand had been added to the opening act of DQVII Reimagined.