Pokémon Pokopia Will Take 20-40 Hours to Beat on Average, and There’s More After the Credits, Says Director

    Posted by Turbostrider27

    29 Comments

    1. Turbostrider27 on

      From IGN:

      > So for this game, the main motivation for this game is typically not to go to the end roll [credits]. The whole concept is to create the world with Pokemon and live with the Pokemon. However, as an average, it’ll be about 20 to 40 hours, but it would really depend on how the players play the game.
      >
      > There’s more things to experience after the end roll [credits]. So it depends on what you mean by contents, but I believe that players are encouraged to and will be motivated to continue to play the game.

    2. it looks like a game im gonna enjoy, play alot in the beginning and then play it rolating with other games.

      this and tomodachi life are gonna be fun

    3. Fable_and_Fire on

      Kinda bad timing with the Animal Crossing update, massive Dreamlight Valley upgrade for Switch 2 and the Tomodachi Life stuff coming out. That’s 4 life sims at once when most people only need one.

    4. I’m still curious about the content in this game, I’m inclined to think that this is DQ Builders but with pokemon, but I haven’t seen much of DQ Builders in what they showed so far

    5. Zestyclose_Formal682 on

      Is it me or Are the Most Titels for the Switch 2 from Nintendo mid ? MK world cool but Overall mid id say 8 is superior , Pokémon zA absolut trash and a trash dlc , Metroid Prime 4 is a shame for the whole Series doesnt deserve the Name . Donkey kong Main Game was cool but the dlc trash .

      And now this , Looks horrible to me . Lets Hope for better days . Oh and I dont count Games which alteady came out years ago for pc/ other consoles like FF7 Remake.

    6. leckmichnervnit on

      You can “beat” the Game? Hopefully like a “Beat the Enderdragon” kinda way where that part is more like a Tutorial for the Open Ended Gameplay, than the actual End.

    7. I just got into Fantasy Life i and that’ll be a tough act to follow, so I’ll probably give this one a try further down the road.

    8. The name throws me off a bit. The “-topia- ending is the reference to a fancy place, not “opia”.

      “Pokopia” makes it sound a lot more like Pokopium, which is the substance I think many of us resort to to manage the persistent pain of no new games ever remotely living up to our collective fantasy about how good the early games were in the Elder Days of yore.

      “Come to Pokopia, we have pixels, sound bytes, and just enough nostalgia nods to keep you wondering if maybe this time it will feel right.”

      (For the record they are likely to get my money, again. I can’t help it, I have too much hope(…-ium))

    9. If Tomadachi Life had a native S2 version I might not even have considered this game, but it might scratch a similar itch I’ve had since AC

    10. AffectionateLake4041 on

      it’s a key card so I don’t care about the game. Even if it wasn’t it wouldn’t be high on my radar

    11. How does this compare to dragon quest builders, for those that play that? Since it’s the same devs and all.

      I’m leaning more towards getting this on release than I was but gonna wait for reviews

    12. 20 hrs for a $100 game is crazy. I want it but the price point doesn’t make sense.

      Edit: not sure why I’m being downvoted, no everyone is from the US

    13. Hold on, this is a game you can beat? It seems like just a city builder – meant to go on forever kind of thing.

    14. FesteringAynus on

      Nintendo games are very shallow in terms of endgame content. Don’t expect a full second course meal after you beat it.

    15. Nintendo fans are a different breed, is like a person defending a partner who beats and mistreats them every day, saying they are correcting them.