I love it even for streaming games that can’t run well on it
dat_UwU on
i feel like it also popularized handheld systems again n more companies (like leveno, asus, etc.) started to make them. b4, it was prolly only Nintendo that was the dominant handheld maker
Responsible_Tank3822 on
The Steam Deck revolutionized absolutely nothing. There is just over 250,000 games on Steam. Less than 8000 of them are Steam Deck verified.
>Valve didn’t just sell millions of units of the Steam Deck; it actually created a fixed hardware target in the world of infinite PC configurations.
Less than 8000 Steam Deck verified games
>It felt like, as a result, the Steam Deck killed the on-optimized PC port era by making it financially impossible for a developer to ignore a platform that now rivals the console market in engagement.
The discussion of PC optimization has only been getting hotter, and hotter. So this is demonstrably false.
> The Steam Deck and its successor have fundamentally re-engineered the PC gaming industry by forcing developers to treat handheld first as a primary optimization target.
Less than 8000
>It feels like with the implementation and widespread adoption of the Steam Deck,
What widespread adoption? Valve is struggling to reach 10 millions sales while the Switch passes 150 million consoles sold, with the Switch 2 outselling the Switch lifetime sales in only 4 months.
>As a result, every time a modern PC game runs smoothly on your low-end laptop or your integrated-graphics handheld, you have the Steam Deck to thank for that.
The amount of fanboyism is amusing. So everytime a dev decides to optimize their game they do so because of Valve lol.
Mysterious-Theory713 on
Ai written article nothing to see here.
firedrakes on
Another click bait story. Gamers love click bait story that lie to them
5 Comments
I love it even for streaming games that can’t run well on it
i feel like it also popularized handheld systems again n more companies (like leveno, asus, etc.) started to make them. b4, it was prolly only Nintendo that was the dominant handheld maker
The Steam Deck revolutionized absolutely nothing. There is just over 250,000 games on Steam. Less than 8000 of them are Steam Deck verified.
>Valve didn’t just sell millions of units of the Steam Deck; it actually created a fixed hardware target in the world of infinite PC configurations.
Less than 8000 Steam Deck verified games
>It felt like, as a result, the Steam Deck killed the on-optimized PC port era by making it financially impossible for a developer to ignore a platform that now rivals the console market in engagement.
The discussion of PC optimization has only been getting hotter, and hotter. So this is demonstrably false.
> The Steam Deck and its successor have fundamentally re-engineered the PC gaming industry by forcing developers to treat handheld first as a primary optimization target.
Less than 8000
>It feels like with the implementation and widespread adoption of the Steam Deck,
What widespread adoption? Valve is struggling to reach 10 millions sales while the Switch passes 150 million consoles sold, with the Switch 2 outselling the Switch lifetime sales in only 4 months.
>As a result, every time a modern PC game runs smoothly on your low-end laptop or your integrated-graphics handheld, you have the Steam Deck to thank for that.
The amount of fanboyism is amusing. So everytime a dev decides to optimize their game they do so because of Valve lol.
Ai written article nothing to see here.
Another click bait story. Gamers love click bait story that lie to them