Miyamoto says he was surprised Mario Galaxy Movie reviews were even harsher than the first

    Posted by SleuthDoggyDawg

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    1. Well its what happens when you don’t improve it in any major way and double down on the pacing/character issues. Like, the movie is FINE but its hardly good either. Its kind of just….there.

    2. Purely-Pastel on

      First movie does hold up better though. I liked the second movie but it’s not something I’d watch again. The sequel wasn’t really memorable tbh; it was just Jingling Keys: The Movie. 

      Edit: Lmao why am I the only one downvoted when everyone else has a similar opinion. I liked the movie.

    3. Failed-Astronaut on

      Illumination does not have a team of talented storytellers at its helm

      Their movies are almost always mediocre.

      I’m never surprised to hear when one of their movies is not received well critically

    4. I liked the 2nd more than the first. Kids agreed too, and both were fantastic. I must have just been in a great mood or something, it was fun.

    5. JustAToaster36 on

      They learned the wrong lessons from the success of the first and doubled down on what it did instead of really improving it. I also think the fast production time has something to do with as well.

    6. Well he’s always been really vocal about not caring about plot, or character development, much at all. If anything it seems to upset him.

    7. CStrader2002 on

      Maybe that’s what happens when you remove pretty much every meaningful aspect from the original game and replaced it with nothing but a glorified Easter egg hunt.

    8. The best way I could explain the movie to my friend was “its what you get when you take 4 different scripts about 4 different main characters, nobody can decide which script to actually film so they all rip a quarter of each script out, staple them together and say that’s probably fine.”

      Between the Peach and Toad at the Spaceport & Casino… Mario, Luigi and Yoshi wandering around several locations aimlessly… Bowser and Bowser Jr. trying to bond in outer space while empowering a weapon… and introducing Rosalina, a fan favorite character, and giving her less screentime for her origin story than you did >!Fox who could’ve been a 5 second cameo and accomplished most of the same stuff!<…

      Yeah. It was a poorly edited movie with no cohesive direction and a pace that would make The Flash and Sonic blush.

      It was *fine* but kids movies don’t have to automatically mean sloppy dialogue and poorly written. Kids movies can also be very good and enjoyed by all.

    9. ludicrousursine on

      Not surprising. He’s a brilliant game designer, but he clearly doesn’t understand narratives.

      He’s the one that mandated that Paper Mario Sticker Star needed a barebones back to basic story after the series had been seeing success with better narratives.

    10. GoldenGirlsFan213 on

      Both films are good but the first one definitely is the slower film and it helps.

      Both of these films are leagues better than Moana 2 and whatever Disney is crapping out recently though

      Like no Disney, I’m not interested in the 5th Toy Story, the 500th remake, or your 1000th film about a quirky adorkable girl protagonist with a strained mother relationship

    11. Illustrathor on

      The simple fact that people in here use “key jingling” as an argument as the reason why it got so harsh criticism is all one needs to know, people see a swing and demand a rollercoaster just to be edgy. No matter what it is or could have been people show that they just wanna complain to feel something.

      The movie was just like the first, mindless entertainment. If you expected anything but from the second, perhaps you should have gone outside and touch some grass instead of watching it.

    12. He is surprised? Then he should probably go more to the movies and watch movies like Hoppers, Spider Verse, K-Pop Demon Hunters, etc. He said it himself once, games cannot learn anything from movies. It also works vice versa. Just because a movie is fun, it does not mean it has to lack any sense of coherence.

    13. I think it’s a better movie, but still neither one is particularly good. I still enjoyed them but only because of the nostalgia

    14. Maybe he doesn’t understand that movies unlike video games isn’t about perfecting the formula, it’s a passive medium that needs more if it’s going to be engaging at all

    15. GraveDiggerSedan on

      Just saw it over the weekend. It’s a fun kids movie with low stakes, but I felt like it ended abruptly. Illuminations will churn these movies out since they print money, but I wish it had the emotional core of the Despicable Me movies.

    16. Thin_Pangolin4480 on

      Goddamn I do not wanna know what Miyamoto’s taste in movies are like if he’s surprised by this.

    17. KickPuncher4326 on

      The problems with the film are identical. Slow down the tempo a little bit. Don’t cram so much.

    18. No disrespect to Miyamoto-san, but why is he surprised that film critics actually care about storytelling when it comes to movies?

    19. Classic_Megaman on

      The first feels like an actual movie with a heavy focus on referencing Nintendo stuff.

      Galaxy feels like a Super Nintendo World theme park attraction that’s as long as a movie.

      And I do love both.

    20. bababanana20123 on

      I feel like he inserted his game design ethos of “All fun, all the time” to a movie which sounds great in theory but in practice that just means there’s no downtime to sit and appreciate the action, the characters, or the story. When it’s 90 straight minutes of fun, it all begins to blur together because watching a movie is a passive thing compared to playing a video game. The Galaxy Movje looked like great fun to play, and the action was better than the first but as far as story and characters go it was a bit of a mess

    21. Livid-Truck8558 on

      Hmm, maybe you should stop focusing on gameplay and “fun” when you’re not even developing a game, silly man.

    22. JayZsAdoptedSon on

      Maybe a creative work in a narrative based medium should have a good narrative

      Like if they made Wuthering Heights into a game, it would probably be super niche because there isn’t enough gameplay. You have to try to fit the medium you want to go into. Its why the “Kojima games are cutscenes with occasional gameplay” is a reasonable critique, even if I love the MGS series

    23. For me it’s an Illumination problem, a studio i do not love. Their characters are always loud.

    24. PMdyouthefix on

      Watching the new trailer for the Street Fighter movie, it’s obvious that movie will be FULL of fight scenes. Like the games. When I watched this “Mario Galaxy” movie, I didn’t feel like there was a lot of platforming and exploration. Not that it wasn’t in there at all, but it wasn’t what the movie was about. It felt more like the locations were only there to be references, but the movie wasn’t all about exploring and overcoming challenges in these locations.

      It definitely doesn’t have the feel/tone of Mario Galaxy either. The pacing is too fast and choppy to really do any of that properly imo.

    25. At the end of the day, the Mario movies are just fun kids movies. They’re not really deeper like Toy Story or anything. Maybe some fans thought Mario Galaxy deserved a more serious adaptation, or some had higher expectations. The movies are way better than the old 90s one, at least it’s cool to see Mario be in more than games. 

    26. I mean it’s fairly obvious he tried to translate his game philosophies into a film and expected it to be just as good as the games.

      Which is just fun and gameplay before narrative, I don’t know where the “Miyamoto hates stories” statement came from. He thinks something like Mario doesn’t need any story.

      It’s not any deeper than that.

    27. thedoommerchant on

      Look, the movie is fine for what it is. If he’s looking to make something that’s a critical darling he should look to other kids films that end up being more than just whacky fun with non-stop pacing for 90 mins. They have the chance to flip the script and do something deeper with the third film if they want to, just not sure illumination is even known for making films like that. Pixar films hit us in the feels (usually) and have depth that appeals to all ages, whereas these Mario films are just goofy, action packed roller coasters. That’s fun for kids and fans, but it’s not gonna move the needle for outsiders or critics.

    28. Apprehensive-Cheese on

      It was a fun little movie meant for 2 groups of people

      1. Small children.

      2. Old fans.

      While the movie was by no means perfect, many of the cultured cynics paid to review movies didn’t piece together a lot of the game references, and throwbacks that made this movie feel so nostalgic.

    29. Lmfao Miyamoto’s influence on the movie is why it’s getting harsh reviews. You can’t “good gameplay” yourself out of a lackluster script when the medium is a movie.

    30. I think the issue was the amount (and importance) of cameos/references in the movie, most people seeing it won’t know who people like Wart or Fox McCloud are, so they probably just didn’t get it. The pacing is also a bit messy, in particular the Gateway Galaxy side quest wasn’t really necessary, and it’s all very “episodic”, they get to a place, do a thing, new place, do a thing etc.

    31. I’m also surprised. I felt like the sequel leaned harder into the video game references and away from the silly Illumination antics people criticized in the first movie

    32. I truly respect what Miyamoto has done for the gaming industry in its infancy, but the world has evolved so much since then, and Miyamoto has not evolved with it. He is an anchor holding Nintendo back because of his archaic entertainment philosophies, and I think the Mario movies highlight the worst of his influences.

      What do you get when you have a producer who actively dislikes storytelling and wants the adaptation to be exactly the same thing as its source material? You get a shitty movie that doesn’t utilize the strengths of its own medium.