Quicksand deathtrap;
    Rooftop parkour that can easily fall to death;
    Lasers can give instant death;
    One of the three only entrances is filled with mines;
    Countless enemies all respawn every time you die;
    Sentinel enemies that can be easily aggravated but cannot get stealth backstabbed.

    Posted by dzdhr

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    4 Comments

    1. I hated the desert ruins, a lot of annoying enemies that don’t let you to freely explore. Also some side missions don’t unlock in that region until later, so you have to return twice.

    2. In my first playthrough I hated it, on new game plus a cakewalk except the rooftops

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