Final Fantasy 7 Remake’s Nintendo Switch 2 release was, from a technical standpoint, only possible with Game-key cards. Director Naoki Hamaguchi explains why

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    6 Comments

    1. Well it could be digital only too.

      Really it’s “Physical Release” was only possible.

      and GKCs are just “Code in a Box” with some perks.

    2. WillowSmithsBFF on

      Remake part 1 and 2 were on two discs on PS4/PS5. With one disc being an install disc and one disc being a play disc.

      Any reason why we can’t treat cartridges the same?

    3. Stealthinater1234 on

      On PlayStation, the Blu-ray Disc is much slower than the consoles SSD, but FF7 remake still contains the full game on the disc? They just copy all the game data off the disc to the SSD to play off there, problem solved!

      This excuse is not a good justification for empty cartridges when this issue has been solved on other consoles for well over a decade now. Developers really need to push Nintendo to add an install cart option if it’s this big of an issue.

    4. Removable media has such a varied history.

      In the old cartridge days, it could literally add coprocessors for a game (e.g. SuperFX).

      Then it added untold amounts of storage (early CD-ROM era was a huge jump in storage).

      Now we’re in another era where removable media speeds are too low and their costs too high for publishers who have Internet delivery as an alternative.

      Every era’s different.