They Fixed It – Skyrim Anniversary Edition – Switch 2’s New Patch 1.2 Is a Huge Improvement



    Posted by Skabomb

    5 Comments

    1. Of course patches are a good thing. But it leaves a bad taste in my mouth and a feeling that companies intentionally release poor quality games knowing they can just finish them later and will be celebrated and praised for it. When I see patches like this my reaction is “oh, so you could have fixed this and just didn’t until people were mad?”

      It’s not like these problems with the game weren’t obvious. The game was in a horrible place, clear as day to anyone who tried to play it

    2. I might be part of the minority, but I actually preferred the previous framerate, at least in hand held. The 60fps performance mode looks a bit rough in handheld, and ofc 30fps from quality mode isn’t high enough. They had the sweet spot before, even with the jitters. Just wanted them to improve input lag a tiny bit more…..

    3. 600p to hit 60fps docked on a 15 year old game is pretty dire in 2026, especially for brand new hardware……I guess SD is back on the menu boys.

    4. I went back and forth between performance and visuals in handheld mode and settled on visuals. The drop in fidelity is pretty dire, and honestly the game plays fine at 30, especially with locked frametimes. Love that 60 FPS is at least an option now though.