Digital Foundry: Resident Evil 7 Shines On Switch 2, But Village Falls Short

    Posted by Turbostrider27

    13 Comments

    1. WhiteRaven-17 on

      Hoping they can patch em all, especially if they can add in mouse mode. I prefer aiming with mouse but movement and hotkeys of controller, so having best of both worlds would be dope.

      Will say though, hard for me to really complain given the generation pack price. Could have half-assed it for the price, but they all are baseline solid

    2. Putrification on

      Wow when I play RE7 handheld I thought it was 1080p but its sub 480p, DLSS is real magic

    3. Really? I finished Village yesterday and had a great time, it looked so beautiful and run well.

    4. What helps 7 is that you’re mostly moving around in tight enclosed spaces. With 8 though, especially in the village, you’re in a wide open area with lots of geometry to render out. It never went below 30fps when I played RE8 on handheld but the framerate would dip if there were ever a lot of effects on screen or in fields with tons of foliage like the field right in front of Luiza’s house.

    5. They both played really well for me. Village had a little bit of slowdown at busy moments but like with Cyberpunk, it’s a split second and then it recovers. Certainly doesn’t detract from the experience and not game breaking.

      For me, 7 is scarier but Village is more fun to play, feeling a lot like Resi 4 did

    6. Not a good look when you’re comparing Switch 2 performance for a game to a console that came out in 2013.

    7. ProjectPorygon on

      Honestly I thought village looked better then re7 did. I noticed in re7 and requiem that sometimes ground textures or specific geometry would sort of “shimmer” if you moved slightly back and forth which was a little weird, but didn’t encounter that at all in village.

    8. Releasing three Resident Evil games the same day in no small feat for a brand new system that hasn’t even been out a full year yet I’m guessing we’ll see patches that improve them each a bit over time

    9. A game that targets 60fps on a tablet has occasional dips to 50fps and Digital Foundry’s advice to potential buyers is to get it on a home console or PC instead. This is nonsensical and the people who consider this as a valid opinion are dumb as a rock

    10. I wish RE in general would move away from the whole being chased/hunted the whole game. I want to play these so bad but I have major trauma from my past of being chased.

    11. I got the generation bundle and playing through requiem now…. Should I play RE7 or village next? I probably should have started with RE7 but there’s was no chance I was going to delay playing requiem for weeks.

    12. The comments on the video are so doom and gloom. Some are calling the ports disappointing and lazy, and others are saying it’s embarrassing that they run at 432p internally in handheld, even though the video clearly states that the overall image is what counts, not the internal resolution. And while I could tell the games are upscaled, I seriously would not be able to tell it was upscaled from such a low resolution if I didn’t watch the video.

    13. Any time the RE engine has to process a big biome or an open-world (dragon’s dogma 2, RE 8, MH Wilds,..) it runs really bad.

      Of course it’s the case with any engine but RE Engine struggles so bad it just barely changed rating on Steam from negative to positive, one year after the release