
Glory Hunters AMA!
We are so happy to be here and start answering your questions!
Glory Hunters, the retro action-RPG where you progress by earning achievements on Nintendo Switch!
Trailer: https://www.youtube.com/watch?v=zYuDIr8Dz6E
2think Design Studio and Ogre Pixel are bringing this huge retro-adventure to Nintendo Switch!
Today, we will be answering your questions!
The users who will be answering the questions are:
Now, we invite you to ASK US ANYTHING about Glory Huners!
And don't forget to check our game here!
Posted by steve_dy
9 Comments
First time hearing about this. When you say you progressing by earning achievements is that with games outside glory hunters or is this in game achievements?
Why make a forest that deletes your save file? The game should make it more clear that that’s what’s going to happen. In my first play through, it kind of just sounded like you will die and have to reload your last save and that it was just a warning for hardcore players to be extra careful. I also don’t recall it ever telling you how many chances you got. I had no idea it would delete my whole save which especially sucked because i was near the end of the game. The whole experience was very demoralizing.
Did anyone end up getting a room in the final game for sending the “I’m not Chris Houlihan” email described at the end of the Chapter 1 demo?
I don’t recall ever finding that room in the final game if it does exist
Just curious if there are any plans to update/patch the game any further or if you’re completely done and plan to move onto new projects?
Is this your first game? How did you start?
Still playing through the game on Nintendo Switch, I love how it’s presented with all the extra content and options. What’s next for 2think Design Studio, more Game Boy games? Also, are physical copies of the soundtrack still available?
Where did the idea behind this game come from and how hard was it to create?
Thank you, guys, for coming with your questions! Feel free to ask anything! u/shadow5666 and us will be happy to respond!
Was making a game for a retro console as complicated as you expected? What do you recommend to developers who are curious about that niche?