Palworld is one of VERY FEW Games to constantly get more players each day after launch. On track to hit 1 Million Concurrent players!

    Posted by PaP3s

    Share.

    13 Comments

    1. now compare that to limbus company they are on a generational run , never seen a game get more and more players each time breaking their atp every month

    2. The second or third Sunday after a game’s launch is pretty often the peak concurrent player count.

    3. I mean, it’s been a week… But I hope this game is very successful to see if we finally get a decent Pokémon game

    4. captaindealbreaker on

      Path of Exile was one of the first live service games to pull this off.  The devs did a GDC talk about it.  Even if you’re not a game dev it’s still a really interesting deep dive into how they figured out what their audience wants and how to deliver it 
      https://youtu.be/tmuy9fyNUjY?is=7JO0-XFZalungI0k

      TLDW having quarterly updates that give new players an entry point while giving veteran players a rewarding restart is one of the core pillars of a successful live service experience.